![]() If anyone has better Cyclops-Z builds, please share - I don't know what to do with this thing. I've got a few versions that I'd like someone to take a look at and tell me if they're somewhat okay for getting some kind of firepower out of this thing while using the Battle Comp: I eventually gave up building anything even vaguely long-ranged, and built yet another SRM+ML spammer, although a lot lighter on both of those than my standard Heavy mounting that kind of weaponry, and without the ability to mount a melee Actuator or something. I was fitting out a Cyclops-Z, the one with the Battle Computer, and found that it's got so little free tonnage that after I reinforced the armour to a semi-decent level for an Assault, if a bit thin for a 90-tonner (16-17t), and mounted a full Jump Jet fit, the best I could do was either a really poor man's Awesome (3LLs), or barely more than a light-end Heavy's loadout (2LLs, LRM10 w/1 tonne ammo), or basically a long-range Hunchback (Gauss Rifle w/2 tonne ammo, maybe some MLs if I either thinned out the armour or ripped out a JJ or found a GR+/++ or something). So I've been using the new officially-sanctioned Mech Builder from here to play around with designs, both to tweak things I never got working to my satisfaction and to play with designs that never turned up for me in my last playthrough. Will the DFA Crew reappear? Seemed to hint this may happen in the future Jumping on a building does not cause damage to the building.įalling damage from buildings is not variable based on the height of the building.ĮCM/Sensor Warfare will be shown off on 05/31 stream (hopefully a longer stream) ![]() Gallant : It is armed with use some (+) weapons specifically geared toward anti-stability.Īrano Campaign : Not being expanded upon in the DLC as of yet (no mention if Karl Urban will be there.) Urban Maps can appear on any world with a "MegaCity" tag. New Factions coming with UW (no specifics mentioned, but from past streams, Andurian's sound plausible) Some more showing of the new capabilities - including see a drop pod deployed, presenting another member of the team, etc. If a mech is on top of a building and said building is destroyed the mech suffer damage equivalent of the one received if executed DFA - same result independent of the size / height of building No new missions / flashpoints for Arano Restoration What i remember (fast and very incomplete) ![]() Summary is in preparation in the Paradox forums. ![]()
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